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Hideo Kojima - Wikipedia. Hideo Kojima(小島 秀夫,Kojima Hideo, born August 2. Japanese video game designer, screenwriter, director, and producer. Regarded as an auteur of video games,[4] he is the director of Kojima Productions, which he founded in 2. Konami Digital Entertainment.[6][7]Kojima is the creator, director, and writer of a number of video games, most notably in the Metal Gear series of stealth games, as well as the adventure games. Snatcher and Policenauts. He has also directed or produced games in other series, including Zone of the Enders, Boktai, and Castlevania: Lords of Shadow.

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Biography[edit]Early life[edit]Kojima was born in Tokyo, Japan[7] and moved to western Japan at the age of three. He said that early on in his life he already had to deal with death,[8] with his father passing away when he was 1. When he was young, the Kojima family moved to a small city called Shirasaki.[8] His family soon[when?] moved to Kawanishi, Hyōgo[1.

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Kansai region.[8] Kojima has noted that growing up he was a latchkey kid, often having to look after himself when he came home from school.[8] Staying at home by himself in isolation still affects him to this day stating, "[whenever] I travel and stay at a hotel I put the TV on as soon as I enter the room, just to deal with the feeling of loneliness."[8]He wanted to be an artist or illustrator, but he was often discouraged by societal norms of Japan which favored finding safe, well- paying jobs. He was discouraged because his uncle was an artist who suffered from financial difficulties. Another reason was his father's death which left his family more financially tight.[8] He eventually started writing short stories and began to send them to Japanese magazines but was not able to get anything published. He cites that his stories were often 4.

Hideo Kojima (小島 秀夫, Kojima Hideo, born August 24, 1963) is a Japanese video game designer, screenwriter, director, and producer. Regarded as an auteur of. Share this Rating. Title: Kunoichi (2011) 5.4 /10. Want to share IMDb's rating on your own site? Use the HTML below. ფილმები ქართულად, ონლაინ ფილმები, სერიალები, მულტფილმები. didebuli. Bring Out the GIMP (Girls in Merciless Peril) december 2010 Archives. Discussion Forum for Extreme Bondage Fantasy Video. DVDs or Web. One month of 12 years worth of. 1 I celebrate myself, and sing myself, And what I assume you shall assume, For every atom belonging to me as good belongs to you. I loafe and invite my soul.

Eventually, he shifted his focus to making films with his friend who had an 8mm camera.[8]In an interview on G4's TV series Icons,[1. Kojima describes much of his earlier career and influences for game design. Kojima grew up early in life watching movies with his parents.

While studying economics in university, Kojima found himself playing video games during his free time, mainly games on the Famicom. In his fourth year in university, Kojima surprised his peers by announcing his intentions to join the video game industry, despite initially having ambitions of becoming a film director.[1. He felt a career in video games would be more satisfying.[1. The majority of his friends and peers strongly discouraged Kojima from pursuing video games due to it being a new medium that was not as respected or financially secure.

His mother, however, remained supportive which gave Kojima the confidence to go ahead with his dream. He would later reflect positively upon his choice, stating, "The industry was full of dropouts, people who felt like games offered them another chance. I met many people in that same situation; we bonded together through that in some sense."[9] Kojima has cited Shigeru Miyamoto's Super Mario Bros. Yuji Horii's The Portopia Serial Murder Case (1. He cited Hydlide's open world game design as an influence.[1. His literary influences include Kobo Abe, Ryu Murakami, Yukio Mishima, Kazuaki Takano, Project Itoh, Yasutaka Tsutsui, Seicho Matsumoto, Richard Levinson, William Link, and Paul Auster.[1.

Kojima attempted joining the game business but was unable to do so at first. His game design ideas were rejected but he did not give up and eventually he was accepted.

He joined video game publisher. Konami's MSX home computer division in 1. Initially, he was disappointed with his assignment, and desired to work on Nintendo Entertainment System and arcade games instead—Kojima felt the color palette of the system was too restrictive.[1. Kojima's gameplay ideas were often overlooked initially, and due to his lack of familiarity with programming was repeatedly snubbed for his failures in his initial years at Konami. At one point Kojima considered leaving the company, but he hung on.[1.

The first game he worked on was Penguin Adventure, the sequel to Antarctic Adventure,[8] as an assistant director. It significantly expanded upon the gameplay of Antarctic Adventure, adding more action game elements, a greater variety of levels, role- playing elements such as upgrading equipment,[1. The first game he developed was Lost Warld, an MSX platform game in 1.

However, the game was ultimately rejected by Kojima's superiors at Konami.[1. Kojima was asked to take over a project, Metal Gear, from a senior associate. Hardware limitations hindered development of the game's combat.

Inspired by The Great Escape, Kojima altered the gameplay to focus on a prisoner escaping.[1. It was released in 1. MSX2 home computer in Japan and parts of Europe. The game revolves around a special forces operative codenamed Solid Snake, who is sent to the fortified state of "Outer Heaven" to stop a nuclear equipped walking tank known as "Metal Gear". Metal Gear is one of the earliest examples of the stealth action game genre, where avoiding encounters from the enemies is emphasized over direct combat. A port of Metal Gear was released for the Nintendo Entertainment System.

Kojima was not directly involved in the production of this version and he has openly criticized some of the changes made in this version.[2. Some of these flaws include bad translation, no ending boss fight with "Metal Gear" (which was included in the MSX2 version), and plenty more. Most of these flaws were fixed in the MSX2 English port included in Metal Gear Solid 3: Subsistence for the Play. Station 2, and Metal Gear Solid: HD Collection for the Play. Station 3 and Xbox 3. His next project was the graphic adventure game. Snatcher, released for the NEC PC- 8.

MSX2 computer platforms in Japan in 1. The game, influenced by science fiction works such as Blade Runner, The Terminator, and Bubblegum Crisis, is set in a post- apocalyptic world and centers around an amnesiac detective who faces a race of cyborgs (the titular Snatchers) that kill their victims, copy their likeness and assume their place in society.[2. While Kojima and his team wrote the entire story of the game, they were forced to leave out the final act of the game due to time constraints. The game was highly regarded at the time for pushing the boundaries of video game storytelling, cinematic cut scenes, and mature content,[2.

The Sega CD version of Snatcher was for a long time the only major visual novel game to be released in America. However, partly due to a Teen rating limiting its accessibility,[2. Jeremy Blaustein, a member of Snatcher's localization team.[2. In 1. 99. 0, Kojima was involved in the productions of two MSX2 games: a spinoff of Snatcher titled SD Snatcher; and a sequel to Metal Gear titled Metal Gear 2: Solid Snake, which further evolved the stealth game genre. The player had more abilities, such as crouching, crawling into hiding spots and air ducts, distracting guards by knocking on surfaces, and using a radar to plan ahead. The enemies had improved artificial intelligence (AI), including a 4. The game also had improved graphics and a complex storyline dealing with themes such as the nature of warfare and nuclear disarmament.[2.

SD Snatcher is a role- playing video game which adapts the storyline of the original Snatcher, while featuring its version of the planned ending. The characters are depicted in a "super deformed" art style, in contrast to the original game's realistic style. Like the original computer versions of Snatcher, it was only released in Japan. It abandoned random encounters and introduced an innovative first- person turn- based battle system where the player can aim at specific parts of the enemy's body using firearms with limited ammo.

Such a battle system has rarely been used since,[2. Square's Vagrant Story (2. Bethesda Softworks's Fallout 3 (2. Nippon Ichi's Last Rebellion (2.

December 2. 01. 0 - Bondage Video Discussion Forum Archive. Here is my last review for 2. Don't forget to watch for the Year in Review, along with the annual Ralphus Awards, later this week. Title: Attackers ATID- 1. Starring: An Mashiro and Riria Himesaki. Running time: Two hours and 1.

Attackers ATID- 1. Of course, that demands an explanation of what was expected, and the answer is not much. Typically, Attackers rape movies these days tend to look more like vanilla porn than anything non- consensual, and there are certainly some vanilla- like moments in this film. But what makes this movie different is that it has an unexpected level of meanness that lifts it well above the norm.

The plot is about two sexy female detectives trying to bust a terrorist ring. Naturally, the women are captured and exploited. The first to be captured is Attackers regular Riria Himesaki.

Riria has a nice, curvy body and looks great in this movie, and her acting is first- rate. Riria tries to infiltrate the terrorists' lair, wearing her sexiest spy gear - - a black leather jacket, black hot pants, black boots, fishnet stockings that go up just above the knees, black gloves, a camouflage- design body suit with a black ammo belt, and a black midriff tank top (underneath the body suit) with a zipper in the front.

The villains capture Riria at gunpoint and her wrists are handcuffed in front of her body. In what looks like a basement, one seated villain watches as Riria is forced to stand in front of a second villain in a business suit who slaps Riria's face a couple of times, gives her a solid belly shot, and then tosses her onto a leather couch. Riria takes another hard slap to the face (a bit staged, but pretty good).

The villain pulls Riria's jacket off her shoulders, to get a better look at her body, and then fondles Riria's clothed tits, as Riria looks convincingly anguished. The terrorist grabs Riria's hair and forces her onto her back on the couch. The villain then rips open the camouflage- design body suit, and unzips her black tank top, exposing Riria's breasts, as Riria writhes and struggles in vain. The villain holds Riria's cuffed hands above her head, and uses his free right hand to slap her big tits, and also to twist her nipples. The villain also sucks on Riria's luscious tits, as Riria groans and struggles. The villain grabs Riria's hair, and Riria tries to fight him off, as Riria's lovely round ass receives a solid spanking. Riria is also finger fucked.

This is followed by the best scene in the movie. It starts with Riria crouched on the floor after she was fingered. The villain grabs Riria by the hair, with Riria looking wonderfully helpless in her leather jacket and her tattered clothes, and her hands still cuffed in front. Pulling her up by her hair, the villain forces Riria to stand, and he delivers a hard knee to her gut, sending her back to the couch. As Riria clutches her gut in pain, the villain grabs her by the hair again, stands her up, and delivers a hard slap to her face, which sends her down again. Riria is grabbed by the hair a third time, forced to stand, and receives a belly shot that drives her back to the couch.

The villain pins Riria on the couch and, holding her cuffed hands above her head, fingers Riria with his free hand. Then, the terrorist - - who has removed his clothes - - runs his dick between her big tits, and then rapes her in doggie and missionary positions. Nothing particularly special here, although some people might appreciate that Riria's mouth is now bloodied.

The rapist finishes by cumming in Riria's pussy. Riria's fellow detective, pretty An Mashiro, attempts to rescue Riria. To the surprise of no one, the attempt fails, and An joins the missing detectives list. In the basement area, a villain is on a couch, sitting next to Riria. The villain is pointing a gun at the head of Riria, who has a white bit gag in her mouth, and whose hands are cuffed behind her.

Meanwhile, on a mat in front of them, the other villain prepares to violate An. An is wearing a rust- colored vinyl jacket, a black body suit, black boots, and a camouflage- design bra underneath her body suit. An's hands are cuffed in the front, and the villain holds An's hands above her head as he forces kisses on squirming An. The villain undoes the top of An's body suit, and threatens her with a knife, before using the knife to cut open her bra. As An struggles and groans, the villain sucks on her large breasts, and then slaps her tits around. With the villain on the couch making verbal threats as he points his gun at Riria's head, An is forced to blow her violator, and is then raped in a variety of positions including missionary, cowgirl, and in a standing position. Some of it looks a little too porn- like, but on the plus side, there are some nice moments where An is choked as she is being raped.

In a new and noteworthy scene, partially dressed An and Riria are brought into the basement area again, with each lady's hands cuffed in front, and the two terrorists pointing guns to their heads. The female detectives are tossed down onto the mattress, and are then forced at gunpoint to kiss each other.

Both ladies show a convincing level of reluctance, particularly Riria, and the forced lipstick lesbianism is pretty hot. This is followed by scenes where each woman takes turns sucking the other woman's tits, and then eating the other lady's pussy. Ultimately, the ladies are placed in a 6. An on top, and they simultaneously lick each other. An is forced to wear a strap- on dildo and fuck Riria in a doggie position, while a male villain makes Riria blow him. Again, this looks a bit too much like vanilla porn for my tastes. But when it's done, it's followed by a wonderful part where An is pushed away from the action, Riria is forced on her back, and a male villain straddles Riria and fucks her face.

The scene is convincing and nasty, with Riria squirming and grunting as the guy grabs Riria's hair and drills her mouth. The terrorist then rapes Riria in a missionary position, pointing a gun at her head as he screws her. Tenchi Muyo War On Geminar Season 2 Episode 1.

He also forces Riria to ride him in a cowgirl position, and there is some doggie action. The rape finishes in the missionary position, with the guy cumming in Riria's pussy. The movie's final scene takes place in a jail cell, with An and one of the terrorists. An is still wearing some of her black body suit and her black boots, although the body suit is ripped open (from previous violations) to show her breast and her pussy. An's hands are cuffed in the front, and the handcuffs are also linked by chain to a collar around An's neck. The terrorist forces An on her back, and as she struggles in vain to fight him off, he slaps her tits and twists her nipples. He then pins An's cuffed hands above her head, and sucks on An's tits, as An continues to struggle and groan.

An is ultimately violated in the missionary and doggie positions in scenes that aren't entirely fulfilling, although she is still cuffed and there is some nice hair pulling and ass spanking during the violations. Although it's not a convincing rape movie, Attackers ATID- 1. Riria Himesaki is slapped around, spanked, and takes some shots to the gut. Riria puts up a convincing struggle and looks believably anguished. The scene where the two women are forced to make out is also quite effective, as is the harsh face fucking Riria receives later in that scene.

The fact that the heroines are constantly being threatened at gunpoint by credible villains also helps. Despite its flaws, the movie is surprisingly good and is definitely recommended.